Continue through the pass into the northlands Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to the Temple of Dala to the west and give them the Sack of Grain. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Enter Dhatsavan's temple near the center of the island by the waterfall. Venutrier of Lan will capture you and throw you into the mines. Go through the door in the north wall and keep following the passage. Use the two remaining Vapor Masks to jump into the river and escape the mines. After you cross the bridge, go east and talk to Moraeulf. A house in this area contains [25] Raw Manna. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Continue through Lyton to Silden. 1.00. Arlie Steelsoul (Chapter 3) FIRE The chill of its death, You may soon mourn. Take all of them because you will need them to get out. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Go to Loriel to the west and speak with Keifen Alescook. Craig the Logger (Chapter 7) Owyn will join your party before you leave. Go back west and then south from Highcastle. Continue east to the town of Lyton. Chapter 4 - Marked for Death Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Search the lower level thoroughly to find and kill all six spellweavers. Go south and then cross the bridge. Go southeast and you will eventually find Duke Martin. To the west you will find 3 Vapor Masks. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Inside the ruins you find a door that unlocks with the Key of Lineages. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Just through that you will find Calin. Leave the sewers and Krondor. To the northwest you will find the passage to the lower levels. Use the password 'VICTORY' to open it. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Use the Key of Lineages you received from Calin to enter the ruins. Get your equipment from the chests in the room. He will ask you to retrieve one of his IronJaw traps from the area. The priestess will ask you to find some grain for them. Stay on the east side of the river and go north. Restock your provisions from the items inside the house. Inside a woman will ask you to help her with her stable door. Go back south the way you came and you will meet Duke Martin just south of where you started. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Go east from his house and cross the bridge. Go west into the town and speak to Count Corvalis in his townhouse. Put some spoiled rations in the chest by the field. Beside the path you will see a moredhel box. This staff will allow Owyn to cast magic again. Continue through the pass into the northlands He will tell you where the Waani device is located. Arlie Steelsoul (Chapter 3) You will begin this chapter in the sewers below Krondor. Poison the rations inside with some Coltari poison. You will begin the final chapter in the caverns below Sethanon. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You will find Pug in a house southeast of the ruins by the coast. Go south to Silden and speak to Joftaz in the Inn. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 6 - Betrayal Their defense will go up by 25. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take one of them with you. This will take you into the city of Sar-Sargoth. Return to Romney and report your success to the Duke. Return to the catapult and use the gear to fix it, then use the catapult on the town. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. He will ask you to check out a rumor about some moredhel illusionists in the area. Their defense will go up by 25. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to Dhatsavan's column in the ruins with the Cup. To the west you will find 3 Vapor Masks. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Visit Craig the logger in the south end of Dimwood. Make sure both Pug and Owyn learn the spell. For this walkthrough, I will describe the shortest and easiest way. You can find spoiled rations in the inn in Silden. Restock your provisions from the items inside the house. Your way will be blocked by soldiers before the bridge, though. [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] In a corridor to the northwest you will find Obkhar. In the top-right corner of the cave you will find the Geomancer Stones in a chest. In the top-right corner of the cave you will find the Geomancer Stones in a chest. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Give the Idol to Kat on the upper level and she will give you some information. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. In a corridor to the northwest you will find Obkhar. Continue east past Highcastle. Go south into the dead end and walk through the illusionary mountains to the west. He will also give you three diamonds he had stolen from the Baron's Treasury. Take all of them because you will need them to get out. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Use the password 'VICTORY' to open it. In a large room to the northwest you find Gamina guarded by some enemies. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: He looks identical to James. Use the Key of Lineages you received from Calin to enter the ruins. To the northeast you will find three pantathians who are causing the energy drain. Put some spoiled rations in the chest by the field. You can buy some in the shop in Northwarden if you have none. Go to Loriel to the west and speak with Keifen Alescook. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Dungeons. She will give you a Tuning Fork among other things. Soon your party members will become sick. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Follow the river north through Sloop to Romney. You will be confronted by a thief named Limm but will be allowed to pass. Click on the assassin's body and take his rations and picklocks. Go east to a farmstead and look in the house. Go north and inside the house you will find a Crystal Staff. Turn the dials so that they read DIE and the box will open. Go to Eggley to the west and use Nivek's key to unlock the shop. You should look for them and walk everywhere initially instead of sticking to the road. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. To the northeast you will find three houses together. Soon your party members will become sick. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Just before the bridge to Romney you be challenged by Mitchel Waylander. Speak to Moraeulf and he will give you the password. To the northeast you will find three houses together. You will begin this chapter in the sewers below Krondor. Return to Tamney with the stones and he will agree to return to Northwarden. Continue east to the town of Lyton. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Take all of them because you will need them to get out. Find many great new & used options and get the best deals for Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix riftwar at the best online prices at eBay! Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will tell you to keep away because you are sick. He will tell you where the rift machine is located and how to destroy it. See below for a walkthrough for this sub-quest. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. The note mentions someone from Cavall Keep. Inside you will see a note from Squire Phillip who has taken the device. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will recommend that you talk to Abuk to learn more about the spyglass. Betrayal at Krondor DOS - 1993 4.63 / 5 - 54 votes Buy Game GOG Description of Betrayal at Krondor One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM). Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Give him one of your Vapor Masks so that he may escape. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Tamney with the stones and he will agree to return to Northwarden. (Your defense will go up by more if you emphasize it.) Take the Mist Devil back to Silden. Inside a woman will ask you to help her with her stable door. Go east to a farmstead and look in the house. If you don't have any, you can buy some in the shop in town. In a corridor to the northwest you will find Obkhar. Eventually you will see a pass to the east. Return to the Temple of Dala to the west and give them the Sack of Grain. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Open the door of the stable just to the north and return to her. He will ask you to check out a rumor about some moredhel illusionists in the area. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Northeast you will find another trio of houses. Open the door of the stable just to the north and return to her. He will also give you the book 'Chapel's Rmur n Whepuns'. Take all of them because you will need them to get out. To the northwest you will find the passage to the lower levels. This staff will allow Owyn to cast magic again. You will be allowed to pass but will have to fight enemies on the other side of the pass. Go east to a farmstead and look in the house. He will not tell you anything until you become protectors of the faith. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. You can find Isaac behind a big hill north of Hawk's Hollow. He will ask you to retrieve one of his IronJaw traps from the area. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Take one of them with you. Venutrier of Lan will capture you and throw you into the mines. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You have two options. (Your defense will go up by more if you emphasize it.) Give him one of your Vapor Masks so that he may escape. He will reward you with a Ring of the Golden Way. He will tell you to ask someone named Isaac about the ruby. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Use this key to open most of the locked doors under Sethanon. In the southeast corner of the area you will find two IronJaw traps in a chest. The upper level exit is in the southwest corner of the level. In the southeast corner of the area you will find two IronJaw traps in a chest. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go northeast from the town, follow the river south, and cross the bridge. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. 2 Moredhel Warriors, 1 . You will begin this chapter in the sewers below Krondor. Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Go northeast from the town, follow the river south, and cross the bridge. Click any of the Six Basic Headings below, if you want to JUMP to a section. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Go through the door in the north wall and keep following the passage. Return to Dhatsavan's column in the ruins with the Cup. Some ambushes are triggered off road as well.. Give him one of your Vapor Masks so that he may escape. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. In a barn you will be attacked by a group of moredhel warriors. To the west you will find 3 Vapor Masks. Return to Craig and give him the trap. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You must follow the spyglass trail to finish the chapter. The magical barrier will be gone now that the six are dead. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Follow the east side of the river north. It is quite possible to finish the game by choosing this route. Use the Key of Lineages you received from Calin to enter the ruins. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. The Ghost of Jarel Lycrow (Chapter 2) Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to Craig and give him the trap. Go south and then cross the bridge. You will find Pug in a house southeast of the ruins by the coast. When you leave the mine you will be in the dwarf town of Caldara. Return to Dhatsavan's column in the ruins with the Cup. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Enter it from the south by the mountains to avoid the pirates. Poison the rations inside with some Coltari poison. Travel north toward Sarth and speak to Brother Marc just outside. To the northeast you will find three houses together. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. After you cross the bridge, go east and talk to Moraeulf. You can find spoiled rations in the inn in Silden. To the northeast you will find three pantathians who are causing the energy drain. To the south near the river you will meet Obkhar. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Behind it is the exit. Take all of them because you will need them to get out. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return to Duke Martin and he will express concerns about what the enemy is planning. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. The Crawler's house is next to the inn in Silden. The Ghost of Jarel Lycrow (Chapter 2) On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Take the Cellar Key from Navon's body. Return in a day and Steelsoul's man will allow to pass. This staff will allow Owyn to cast magic again. In a large room to the northwest you find Gamina guarded by some enemies. He will tell you that he used to be young but something sapped his energy in the woods to the east. To the northeast you will find three pantathians who are causing the energy drain. Head east through Darkmoor and Maloc's Cross. If you are having trouble finding it, refer to the color map included in your box. Inside a woman will ask you to help her with her stable door. The Temple of Dala (Chapter 3) You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Go left and then north at the next fork. Travel north toward Sarth and speak to Brother Marc just outside. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. In the southeast corner of the area you will find two IronJaw traps in a chest.