It remains the Keepers option whether to design and grant such powers. For, if the stars shall come right and the Old Ones are released, where are the Elder Gods in the prophecies? Of the major avatars noted, the three most well-documented forms are: Armor None. Mounds of dust and the haunting smell of the ages are tangible elements of its passing. Regenerates 1D6 hit points for each magic point spent healing itself (death at zero hit points). to your cart, we will add the PDF to your shopping cart after you add the physical book in order
Possible Blessings The King in Yellow: gifted this playscript, a person may become obsessed with its characters, scenes, and plot, rereading the script over and over to glean new meanings 108 DEITIES OF THE MYTHOS Aura and hidden insights. Of course, given it changeable physicality and separated physical forms, Yidhra may appear as any gender, with any sexual orientation. (Great Old One) Those who enter the fog that surrounds, will find at its heart a formless mass of twisted limbs, pulsating organs, and other strange components. If reduced to zero hit points, the Bloody Tongue collapses on the ground and changes form (to another monstrous one, usually the Black Wind) before disappearing into interstellar space. 196 DEITIES OF THE MYTHOS Other names: none known. Leech Touch: whatever Ubbo-Sathla touches is leeched of its lifeforce, effectively causing 1D6 damage per round. Overwhelm Mind: if able to successfully touch a target, Hypnos (spending 10 magic points) causes their mind to experience multiple realities at the same time, provoking a sensory overload. An otherworldliness that is hard to define except as a sense of strange wonder, which is both enticing and dangerous. Bite and claws ignore mundane armor and cause deep wounds that take twice as long to heal (hit points regained at a rate of 1 point per two days); a successful First Aid or Medicine roll negates the slower healing rate. Details have been clarified or obfuscated as appropriate to the nature of the Cthulhu Mythos. Psychic Form: may send forth a mental projection of its form to anywhere on Earth. The entity, which some humans have named Lilith, has appeared in a number of forms. Bringer of nightmares. Cult Kassogtha has little organized earthly following, seemingly only worshipped by solitary practitioners of magic and those crazed enough to embrace disease as a force for transformation. The Keeper determines who might hear and be affected, although investigators should only hear the whispers if they fumble a Luck roll. POW MP STR CON SIZ DEX HP DB Build MOV Armor Dhyighash 480 96 290 100 290 75 39 +6D6 7 1 0 Glagga 140 28 270 300 300 60 60 +6D6 7 4 0 Krnk 300 60 340 340 350 30 69 +8D6 9 6 12 Lysh 200 40 200 300 300 35 60 +5D6 6 7 0 Mtlblys 300 60 320 300 340 05 64 +7D6 8 1 35 Nour 200 40 200 250 300 60 55 +5D6 6 10 0 Prktha 350 70 190 230 320 60 55 +5D6 6 7 0 Shinjh 300 60 200 300 350 70 65 +6D6 7 5 8 Thahash 300 60 240 260 300 50 56 +6D6 7 6 3 Urafty 400 80 240 300 320 50 62 +6D6 7 3 0 X-2634 350 70 n/a 340 400 90 74 n/a n/a 20 0 Yko 180 36 230 220 300 60 52 +6D6 7 1 0 173 CHAPTER 2 m a l - P - and likely to cause dangers to the fabric of our cosmos unless magically contained. Here's how to complete the Malleus Monstronum penance in Warhammer 40K: Darktide. Some state this entity is a vessel for Cthugha, while others speak of it as the Great Old Ones child that may one day evolve into an Old One in its own right. A small number of copied versions of the text are said to be in circulation in private hands, with no known copies existing in library catalogs. Over the years he has participated in the creation and development of numerous scenarios and campaigns, beginning with Gatsby and the Great Race, back in 2005. They worshipped, so they said, the Great Old Ones who lived ages before there were any men, and who came to the young world out of the sky. Regenerates 1D6 hit points per round (death at zero hit points). Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom. Encounters Of all the deities of the Cthulhu Mythos, Nyarlathotep is the one most likely to actively interfere with the workings of humanity, appearing in a human-seeming guise or otherwise to sow the seeds of chaos and despair. Thus, in North America, diamondback rattlesnakes, copperheads, cottonmouths, and timber rattlesnakes might appear as Yigs children. Within this twisting black curtain of jelly were many evillooking eyes and crooked mouths that seemed to look beyond the image and into mine own eyes. It is feasible to assume it may replicate other forms, such as multiple burning spheres or roughly humanoid, although we have no clear evidence of this. Other names: Beast of the Labyrinth, the Lurker Below, Great Pale One. Over 550 spells of dire consequences, secrets, and unfathomable powe, Mythos Galizien ist dem multikulturellen Erbe des historischen Kronlandes der sterreich-Ungarischen Monarchie gewidme, Die Diskussion um den Satanismus ist mehr von Spekulationen und Vorurteilen geprgt als von sachlichen Informationen. Other names: Coiled Lord, Father of Serpents, Scaled One, Snake God. TYPICAL PHYSICAL MANIFESTATION: LEVIATHAN STR 400 CON 600 SIZ 700 DEX 100 Hit Points: 130 Damage Bonus (DB): +13D6 Build: 14 Move: 4 flying Combat Attacks per round: 3 (flaming pseudopods) or 1 (flame burst) May send forth up to three flaming pseudopods to strike, flail, or squeeze opponents, or may forego those attacks and create a flame burst once every other round. Aliens and alien gods are inherently other and confounding. While caught in introspection, the character is oblivious to events around them and unable to defend themselves; as necessary, at the Keepers discretion, such periods can be determined with a Luck roll. The second statue, encountered as we made our way into the inner sanctum, showed a more frightening aspect. If reduced to zero hit points, Hziulquoigmnzhah implodes, its bulk rapidly condenses into a solid ball of alien metal. Discover ancient secrets, whispered lore, and collected facts concerning the alien and otherworldly horrors of the Cthulhu Mythos. And this shall precede their return. Certain magic may help to relocate a displaced mind to its original (or a new) body. After an amount of time (may be 1D6 days to 1D100 months at the Keepers discretion), the maturing brood fight for control of their hosts body. Manipulate Nature: may cause animal and plant life in the vicinity to warp, mutate, and fall under its commandthe Keeper should feel free to invent horrific animal and plant monstrosities (or conjoined versions) for this purpose. Atop this spherical body, mostly hidden, is a great vermillion cup-like orifice, as though a flower bursting forth, with fleshy petal-like appendages circling the center. Perhaps, a seed of truth might be gleaned from these associations, however, with the concept of Cxaxukluth, Tsathoggua and Ghizguth once being a single entity (larval?) 36 DEITIES OF THE MYTHOS Unlike most of the Outer Gods, Azathoth appears to rarely make use of avatars and, consequently, little is written concerning them. Fighting 80% (40/16), damage 2D6 Coil Grab (mnvr) 80% (40/16), damage 11D6 (see above) Armor None. Past, present, future, all are one in Yog-Sothoth. Armor 10-point extraterrestrial hide. Perhaps the receiving mind is able to interpret the message correctly, or, more likely, misinterprets the message. Wrapped in a black cloak and the smell of the open grave is He who stands taller than a man, whose grinning skull face burns with eternal flames. NYARLATHOTEP (Outer God) Look unto the skies and see a thousand stars staring down from the cold depths of space, their form and range legion. I saw its scale-covered ovoid body and the crescent-shaped head that rose above it possessed of a beard of horn-like growths, each of which dripped a foul-smelling fluid that ran down its neck and covered the scales below. Alternatively, those affected by Aphoom Zhah may despair, seeing the continuation of life upon Earth as pointless, driving them to seek a means to end all life on the planetas, better to all die now than be consumed by the hungering void that will destroy everything humanity has accomplished. Consequently, the priesthood is believed to placed curses upon their tombs to ward against robbers and those who would desecrate the blessed dead. Thus, for those unprepared, its manifestation may cause humans to become crazed. If reduced to zero hit points, the Feaster falls to the ground and bursts, sending viscera flying everywhere. Possible Blessings Gills: human worshippers may be blessed with gills to breathe underwater, or, if possessing deep one heritage, may find their transformation into full deep one rapidly accelerated. Such feelings would be identical but amplified in the presence of the Old One. Rather than sacrifice, such payments are often shown to be a form of service, such as offering oneself and abilities to perform a deed or enact a task as commanded, although at least one tale demonstrates the willingness of Vorvadoss to accept the lifeforce (POW) of petitioners as payment. instead. The air tingles with expectation and the fear that this unpredictable monster could lunge forward at any time. The 6th edition Malleus Monstrorum contains stats for the Wendigo as a servitor race, which can be easily converted to malleux edition. POW is determined as 3D6+5 multiplied by 5 and ignores the hosts own POW value. Those so gathered may either be crushed (13D6 damage) or held for 1D4 rounds (1D6 damage) and then released (use a Luck roll to determine as necessary). If the CON roll is failed, no magic points are recovered. Magic POW: 150 Magic Points: 30 Spells: as desired by the Keeper. Encounters Most encounters concerning Yig will come via interaction with the Old Ones followers, who are often an organized and competent foe. Colors, sounds, smells, and general perception seem to shift as though one is experiencing hallucinatory episodes. Even if the Elder Gods were not the ones to have cast down the Great Old Ones in times past, the situation remains the same, with the Old Ones unable to fully realize their potential in terms of dominion and command over worlds and spheres of the cosmos. malleus monstrorum the trovenatural fibrin removalnatural fibrin removal The best that can be achieved through physical combat is fleeting and ultimately pointless on the cosmic scale. If reduced to zero hit points, the Skinless One crumbles into nothingness or the body splits open and a monstrous form squeezes its way out before departing (usually Bloody Tongue form). Around her feet were gathered an assortment of cat companions. CTHYLLA (Great Old One) In mine minds eye I beheld a thing composed of glistening redblack flesh within an oval outline. Again, these should be considered as inspiration. CHAPTER 2 m a l HORNED ONE, THE of Nyarlathotep or a mask appropriated by the Outer God from the human subconscious is unknown). Unfortunately, there appears to be little written concerning Zathog, with almost nothing providing a clear illustration of its natural form. 106 DEITIES OF THE MYTHOS Cult No known human cult exists for this awful avatar, although wise members of the Cult of Hastur make sacrifices and tokens of appeasement to this entity to ensure its goodwill toward them. CON 300* SIZ 150 DEX 75 Hit Points: 45* Damage Bonus (DB): +3D6 Build: 4 Move: 10 *CON and HP: base amount; both increase as it feeds. Others suffering from a temporary madness, are provoked into performing indiscriminate violent acts. Twins they say, each much bigger than an ox and looking like some awful beetle or tortoise, seeing how they have these colored carapaces protecting them. Given the books rarity, little is truly known of its contents, which are alleged to provide insight into Iod and a few other deities. Those in the process of spellcasting may note unusual sensations and feel reality-warping, as though something from Outside were breaking or chewing through the fabric of dimensions. During such times of active human worship, Bast was both a deity of the home and a lioness war goddess and was regarded affectionately. From time to time, Arwassa appears in tomes containing accounts of Medieval Europe, particularly those concerning France, Germany, and Hungary, although often named as a demon or hell fiend. Such accounts tend to describe the entity as laying waste to castles or small communities, leaving no survivors; however, a small number more accurately recount the visitation as driving the people TABLE: HIT LOCATION Roll 1D20 Location Effect 13 Right leg 46 Left leg 710 Abdomen Instant death. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Those encountering shrines, effigies, or coming into contact with Xada-Hgla will primarily be overcome with its alienness. Depictions and objects clearly demonstrate its otherworldly nature and will feel wrong and unwholesome. About its face, great bony ridges surrounded its emerald-colored eyes, which were deep set and sunken, while its lizard mouth was filled with stiletto-like teeth. Certainly, the only organized cult, known as the Servants of the Crawler, or sometimes just as the Crawlers, is based in this region and appears to have existed for around 1,000+ years. Vorvadoss is believed to be an Elder One that wends its way through the void of space and rarely manifests, preferring to commune via psychic telepathy. Drain Light: by expending 2 magic points, Cyegha causes all light sources to go out within a 1-mile (1.6 km) area (the range may be doubled by an additional 2 magic points). Han appears to be a lesser entity, which some have called an Old One, although the case seems stronger for it being a unique entity with some connection to Yig, the Father of Serpents. Usually, such snakes are above-average sized venomous members of their species common to the locale. On Earth, five Vaeyen, trapped in stone statues of vulturine aspect, are believed to stand in a ring around the hill under which Cyegha lies entombed. Aura A sense of otherworldliness pervades the area in which this entity lies, and of things unclean and unnatural. Prktha: a glowing mass of incandescent yellow-white phosphorous. And thus, the Lady feeds upon the ruin of humanity. Consequently, when a copy becomes known, there is great interest among collectors of such tomes, as well as a great fear, as previous buyers have all (apparently) suffered bad ends. Within deep one society, a sect whose name translates as, Cthyllas Keepers, are charged with maintaining a blanket of darkness over this deity. From there, it will go the printers about a month thereafter. In Lost Carcosa the King shall come to claim his throne, while simultaneously the King reigns there now. Some scholars who have studied the lore concerning Ythogtha claim that this summoning spell is hidden in the inscriptions of the Tablets themselves, but that the code is near unbreakable. Ancient secrets, whispered lore, and collected facts concerning the alien and otherworldly horrors of the Cthulhu Mythos. One small but organized group is the Cult of Ghroth, who lurk in the Goatswood area of England and work to divine meaning in Ghroths passing. CHAPTER 2 m a l 34 DEITIES OF THE MYTHOS 35 CHAPTER 2 m a l Azathoth, the seething nuclear chaos Powers Coterie: accompanied by 1D10 servitors (see Outer Gods, Servitor of) and 1D6 lesser outer gods (Outer Gods, Lesser) who play nightmarish music designed to placate Azathoth. For a dead but dreaming Old One, or a mindless Outer God, avatars are their thoughts given form. %%GLOBAL_ProductName%%
Hit Points: 70 Damage Bonus (DB): +2D6 Build: 3 Move: 10 Combat Attacks per round: 2 (claws, tail, bite) or 1 (grab and grasp) May use claws, bit, or tail to strike out twice per round or may grab and grasp a single target per round, to then crush or hold them firm before biting them. Through this, cult members are healed of illness, wounds, and other afflictions, even to the reknitting of bones and other benefits. At the moment of solution, the person who solved the equation hears haunting laughter and unearthly howling. Thus, if seen by a number of people simultaneously, each person may see a slightly different form or version of the avatar. Entrancing Fire: humans in the presence of Tulzscha may become captivated and entranced by its ever-moving flaming form if they fail a Hard POW roll. TYPICAL PHYSICAL MANIFESTATION: ARWASSA STR 250 CON 250 SIZ 150 DEX 100 Hit Points: 40 Damage Bonus (DB): +4D6 Build: 5 Move: 9 / 12 flying Combat Attacks per round: 4 (tentacle bash, grab) May attack with each of its four tentacles every round, either inflicting damage or grabbing targets to then eat them. Like its sire, Zoth-Ommogs presence brings a deep and unsettling loathing to most; a sense of the other and of things beyond human comprehension. Not all products are in all warehouses. Perhaps its prison walls are now so thin that its scream can reach across the Atlantic Ocean. Impaling weapons (incl. The ghoulish priests of Mordiggian cover themselves in hooded robes of rich funeral-purple and silver skull-like masks. If any grains of truth can be gleaned from Foley, one might surmise that Nodens is a being whose power is fashioned to maintain a cosmic balance and ensure the continuance of the universe in its current form. Mythos knowledge burns brightly and is a fire of desire, something to be lit and nurtured. TYPICAL PHYSICAL MANIFESTATION: BYATIS Note: characteristics are base level and may rise (along with hit points, build, and so on) with the entitys consumption of humans (see Bigger, above). Regenerates 1D6 hit points per round spent healing itself (death at zero hit points). 42 DEITIES OF THE MYTHOS BUGG-SHASH insane and they become vessels for Bugg-Shash to interact with our world. The pair reform in 4D100 years. In some instances, the Horned One has hooves instead of feet, and sometimes is PROFILE: THE BLOATED WOMAN Sanity Loss: 1D8/1D20 Sanity points to encounter the Bloated Woman; no loss if beguiled by the beautiful young woman behind the Black Fan. Create Fog: mist pours from eyes and mouth, creating a dense fog 50 yards/meters in diameter (costing 5 magic points). Often such revenge is enacted through other cats, with Bast sending hordes of furry felines to worry and endanger such humans. Its connection to Yig is either as the progeny of that Old One, perhaps resulting from a pairing with a human, or as a chosen of Yig, reborn and granted certain powers. The victim may escape death if they can inflict 6+ damage to open a way out of the bulb. A sudden temperature drop is likely, as are localized earth tremors. Effects include: - Y YEGG-HA (Lesser Old One/Unique Entity) Roman soldiers had described the thing they claimed to have put down: some ten feet tall, winged, horned, and possessing a sloth-like body covered in gray, sagging flesh with lumpen arms and legs. Gnophkehs is something of an enigma, with little known or confirmed about the entity, including whether it actually exists. A tentacle may be severed if suffering 10+ damage. Such cults practice ritual murder and often embrace death, believing their spirits will join with Iod and be reborn in its image. In either event, unless stealth and cunning are used to pass through, those traveling within the Abyss are advised to ensure suitable offerings 248 DEITIES OF THE MYTHOS are prepared for those dwelling there. For some, these are true gods as opposed to the alien horrors of the Old Ones. $70.29 New; $44.00 Used; 5e Cthulhu Mythos Petersen Games Psgspcm. Anything over this hole (1D10+10 yards/meters across) is sucked down and destroyed. Using magic to banish, bind, or mollify is often the sensible avenue to take, although this is not without its own dangers and far-reaching consequences. TYPICAL PHYSICAL MANIFESTATION: CHAUGNAR FAUGN STR 325 CON 700 Hit Points: 90 Damage Bonus (DB): +6D6 Build: 7 Move: 20 SIZ 200 Possible Blessings Mesmerize: able to hypnotize others (winning an opposed POW roll) to question them or to perform tasks (not harmful to themselves). Likewise, the Sumerian deity, Ereshkigal is thought by a few scholars to be a humaninspired personification of Quachil Uttaus, although some oppose this line of thought as pure hokum. This Old One is said to manipulate time and space: able to control the flow of time forward and backward, able to manipulate matter to move or be transported through the fibers of space, and capable of just as easily creating and destroying matter. As each day passes, the prodigys mind is corrupted (losing Sanity points) until their worldly connections fall away and they are totally absorbed by the Outer Gods music. Such a storm may (normally) last for up to 1D8+1 rounds, sometimes appearing and disappearing quite suddenly. If reduced to zero hit points, Sebek physical form turns to dust, or, if incorporeal, a wave of cold is felt. Hypnotic Song: sings a hauntingly-beautiful melody used to entice and hypnotize victims, who are overcome if failing an opposed POW roll. Often, these two things are the same, but not always. One might suspect that there are good reasons why the truth concerning this god remains so well kept. According to the Necronomicon, Cyegha might best be described as utter nihilisma being devoid of anything except contempt for all life. Alter Weather: able to hold sway over the weather in the immediate area, changing it with as little effort as a hand gesture. Bite: a successful bite penetrates any mundane armor, causing 1D6+2 damage and injects a paralyzing venom; the target must make an Extreme CON roll to resist the venom for 1D10 rounds, after which the roll must be made again. For those attempting to classify the deities of the cosmos, this entity is perplexing due to it being considered a Great Old One by some, an Outer God by others, and a unique parasitical entity by the rest. The Old One is usually accompanied by 1D6 spawn of Hastur. For some, it is a Lesser Old One, for others a lesser unique being that dwells upon Earth but rarely wakes. If 10+ points of damage are sustained in the head, the victim has a channel to crawl through and escape; colleagues may assist, but they also suffer a penalty die to target the head. The information within is designed to bring the creatures and bizarre races of the Cthulhu Mythos to life at the gaming table, as well as all manner of Great Old Ones, Outer Gods, Elder Gods, Avatars, and Unique Beings. Some have called Vorvadoss the Jailer, a term that implies a sense of guarding or securing those beings cast down and now confined by the will of the Elder Ones. Of course, here the legend becomes problematic: if one cannot look upon the god without suffering petrification, how can a person then carve an accurate effigy? Possible Blessings Divine Physicality: some are blessed with physical changes, with parts of their bodies reshaped to take on aspects of Tsathoggua, such as furry skin, misshapen toad-like heads, or strange limbs. Possible Blessings Gather the Sea: grants the power to create oceanic whirlpools of varying size, some capable of capsizing a medium-sized vessel, with the expenditure of magic points (10 points being capable of capsizing a vessel of approximately 20 feet/6m in length, with multiples of 10 increasing the power to affect larger vessels per +20 feet). 10 magic points: all within 200 yards/meters must make a Sanity roll and lose 1D10/3D6 Sanity points. It reforms in 1D100+500 days. For some, it may have been the discovery of old tomes that spoke of the Old Gods and their powers, while others might have looked to the skies or under the earth and found signs, relics, or messages that corrupted their minds. Those so held may be bitten on subsequent rounds by the snakes (1D6 damage). My scenarios werent always as successful as Id wanted, but a few did genuinely scare some people, and those are moments I shall treasure forever! The longer the lump grows, the larger it becomes (with around eight to ten months, the lump is equivalent in size to a human pregnancy at full-term). Powers Prophecy: can provide accurate insights into the future; sometimes, Han will ask if the recipient is willing to give something for the information (their worship, an action of some nature, an object), while at others the message is free. Within, its words conjure cruel beauty to inspire the reader to attain new heights of artistic endeavor that would surpass and render human experience meaningless. Consume (mnvr): leaps upon the target and begins to absorb them over the course of 6 rounds. If reduced to zero hit points, Zhar and Lloigor rapidly dissolve into a pool of unspeakably foul goo and matter, which either drains away or floats and then submerges in water. INDEX A B Abhoth 20, 23, 24, 165, 209, 252 Bal-Shagoth 95 Agonies and Deliriums 215, 250 Bast21, 40, 41, 42, 81, 138, 186, 252 Aforgomon 21, 234, 236, 237, 252 Ahtu 21, 146, 154, 155, 164, 252 Aihais 215, 216 Baoht Zuqqa-Mogg 20, 39, 40, 88, 252 Beast, The 147, 155, 156, 164 Berkeley Toad 45, 46, 47 Algol 168, 169 Black Book of Costernulus 83 Amidst the Greenwood Folk 195 Black Sutra 225 Amber Elder 21, 104, 105, 106 Aphoom Zhah 20, 25, 26, 49, 182, 206, 252 Apportions of Infinity 83 Arricurals of Passing 69 Black Pharaoh 21, 142, 146, 147, 148, 156, 164 Black Wind, The21, 146, 156, 157, 164 Bloated Woman 21, 142, 146, 147, 148, 149, 164 Arwassa 20, 27, 28, 29, 252 Bloody Tongue 21, 142, 145, 146, 148, 149, 150, 151, 152, 155, 156, 157, 158, 159, 161, 164 Atlantis95, 105, 116 Book of Eibon 95, 174, 209, 234, 236, 243 Aura 18 Book of Iod 116, 250 Azathoth 10, 20, 21, 32, 33, 36, 37, 38, 39, 41, 63, 69, 73, 88, 114, 129, 138, 142, 169, 170, 171, 176, 190, 201, 202, 203, 206, 208, 209, 232, 237, 252 Byatis 20, 45, 46, 47, 77, 97, 252 Atlach-Nacha 20, 29, 30, 31, 32, 252 BMoth 21, 56, 57, 58, 59 Augmentus Occisor 114 Book of Gnophkehs 91 Avatars 10 Bugg-Shash 20, 43, 44, 45, 46, 223, 252 256 INDEX C E Carcosa 101, 105, 108, 109, 110, 129 Earthly Forms 12 Chaugnar Faugn 20, 47, 48, 49, 252 Eihort 20, 77, 78, 79, 80, 253 Catechisms of Sorrow 105 Eighth Sathlatta 222 Chorazin 21, 59, 60, 252 Elder God7, 9, 10, 11, 18, 21 Church of the Starry Wisdom 158 Empty Ones 33 Concordance of Higher Elements 105, 218 Encounters 18 Conspiracies of Yeal, The 95 Erich Zann 202 Court of Azathoth10, 188, 206 Evidence of the Creation of Life as Seen in the Necronomicon and Other Texts 209 Crawling Chaos 10, 32, 142, 144, 154, 160, 162 F Cthaat Aquadingen 43, 44, 222, 223 Cthonic Revelations 225 Faceless God 21, 146, 147, 155, 156, 164 Cthugha 19, 20, 25, 49, 50, 51, 61, 82, 206, 250, 251, 252 Father Dagon 21, 60, 71, 72, 91, 249, 253 Cthulhu6, 7, 9, 13, 18, 19, 20, 21, 23, 25, 26, 41, 46, 51, 54, 55, 56, 59, 60, 61, 62, 71, 83, 84, 86, 87, 91, 101, 114, 119, 122, 123, 136, 139, 165, 169, 190, 199, 209, 233, 239, 247, 248, 252 Feaster from Afar 101, 106 Fire Vampires 49, 50, 61, 82, 83, 171, 234 Fishers from Outside 95, 96 Cthulhu Cult54, 55, 62, 233, 247 Fomalhaut 49, 82 Cthylla20, 62, 63, 114, 252 Fthagghua 21, 49, 82, 83, 253 Cultes des Goules 132 Cxaxukluth 20, 63, 64, 86, 112, 252 Cyegha20, 65, 66, 67, 250, 252 Cykranosh112, 113, 204 Cymaeghi 20, 67, 68, 69, 252 D Daoloth20, 21, 73, 74, 75, 76, 77, 129, 253 Daoloth, Splinter 74, 75, 76, 77 Deathless Masters 54, 55 Death-Walker 21, 120, 121, 122, De Vermiis Mysteriis 45, 97, 116, 186 Dreamlands 10, 11, 29, 39, 41, 42, 95, 97, 105, 111, 112, 119, 125, 131, 132, 133, 134, 139, 166, 183, 184, 197, 210, 214, 218, 222, 236, 237, 238 Dunwich 232, 233 Dweller in Darkness 21, 146, 157, 158, 164, 165 257 INDEX m a l G I Gate Spell 12, 18 Idh-yaa 20, 114, 115, 253 Ghatanothoa 20, 62, 83, 84, 85, 114, 253 Illuminatos Cosmica 63 G'harne Fragments 199, 200 Illiad 111 Ghizguth20, 63, 86, 87, 203, 253 Immunities 17, 19 Ghroth20, 39, 87, 88, 89, 253 Instollar Daemonical 62 Gilgamesh and the Huluppu-Tree 124 Iod20, 116, 117, 250, 253 Glaaki17, 20, 77, 89, 90, 127, 211, 220, 253 Ithaqua 12, 13, 20, 21, 91, 117, 118, 119, 120, 121, 253 Gnoph-keh25, 91, 119, 120, 180 J Goatswood 88, 197, 198, 199 Jones-Mortimer Expedition 95 Gospels of the Inner Void 217 Jungle of Kled 222 Gnophkehs 20, 91, 92, 253 Gol-goroth 20, 93, 94, 253 Journal of Enda Foley 137 Great God Pan 21, 190, 195, 196, 197 K Great Race of Yith 74, 174, 202 Kassogtha 20, 122, 123, 124, 136, 253 Green Decay 89, 90 King in Yellow 21, 101, 105, 108, 109, 110 Groth-Golka 20, 95, 96, 97, 253 Kruschtya Equation 21, 146, 160, 161, 164, 253 Great Old One 9, 10, 18, 20 Green Abyss 248, 249, 250 Keeper of the Moon-Lens 21, 197, 198, 199 Green Man 21, 146, 147, 148, 149, 164 K'n-yan 97, 141, 142, 161, 191, 200, 204, 209, 229 H L Han 20, 97, 98, 99 Lady of the Woods 21, 192, 193, 194, 195 Hastur 18, 20, 21, 100, 101, 102, 104, 105, 106, 107, 108, 110, 232, 253 Lesser Elder Gods80, 81, 82 Lake of Hali 101, 102, 104, 105 Hastalk 20, 99, 100, 253 Lesser Old One9, 20, 174, 184, 186, 217 Haunter of the Dark 21, 142, 146, 158, 159, 160, 164 Lesser Other Gods 169, 170, 171, 172 Hit Point Losses by Damage Type 19 Leviathan 21, 60, 61, 86, 87 Horned One 21, 146, 148, 149, 150, 164 Lilith20, 124, 125, 126, 253 Hyperborea25, 95, 105, 183, 204, 209 Lomar 25 Hypnos 21, 110, 111, 112 Hziulquoigmnzhah20, 63, 112, 113, 204, 253 258 INDEX M O Madam Yi 21, 225, 226, 227, 228, 253 Of Evil Sorceries Done in New England of Demons in No Humane Shape 168 Massa di Requiem per Shuggay 39 Messenger of the Old Ones 21, 146, 161, 164 Of Stars and Blood 222 Metamorphoses 111 Outer God10, 13, 18 Metadoxizal 229 Ossadagowah 20, 167, 168, 169, 203, 253 Mguleloc20, 21, 127, 128, 253 P Mhithrha 20, 128, 129, 130, 236, 253 Pale Acolyte 47 Mhu Thulan 25, 182 Pallid Mask 108, 110 Milk of Shub-Niggurath 190 Parchments of Pnom 203, 204 Mo-Hob 236 Pharol 20, 174, 175, 253 Mordiggian20, 39, 131, 132, 133, 134, 166, 253 Plain of ULong 105 Mortimer-Parkes Expedition 86 Plateau of Leng97, 105, 244 Mother Hydra 21, 60, 71, 72, 91, 249, 253 Plateau of Sung 244, 245 Mother of Pus 20, 134, 135, 136 Pnakotic Manuscripts 25, 180, 202, 204, 209 My Dark Mirror 97 Ponape Scripture 60, 114, 247, 248 N Poplan, Sir Hansen6, 36, 68, 140, 152, 178 Possible Blessings 18 Nameless Cults 93 Psalm of Sorrow 124 Naturalis Historia 84 Q Nctolhu20, 122, 136, 137, 253 Nctosa20, 122, 136, 137, 253 Quachil Uttaus 20, 175, 176, 177, 253 Necronomicon9, 17, 36, 44, 47, 51, 65, 101, 106, 114, 144, 155, 165, 166, 180, 193, 201, 202, 203, 206, 209, 211, 217, 219, 229, 232, 233, 243 Queen in Red 21, 146, 150, 151, 164 Qyth-az 20, 178, 179, 180, 253 Nemesis Star 87, 88 R N'kai 204, 206 Nodens 21, 41, 81, 137, 138, 139, 140, 213, 217, 253 Ravormos 215, 216 Nug and Yeb 140, 141, 142, 232 Rendering Voices of Duncan 81 NWI 156 Revelations of Glaaki 88, 89, 90, 127, 219, 220, 241 Nyarlathotep 10, 11, 13, 20, 21, 32, 33, 47, 49, 97, 124, 125, 139, 142, 144, 145, 146, 148, 149, 150, 152, 153, 154, 156, 157, 158, 160, 161, 164, 165, 219, 225, 227, 253 Rhan Tegoth20, 91, 180, 181, 182, 253 Rlim Shaikorth20, 25, 182, 183, 184, 253 R'lyeh 51, 55, 56, 63, 136, 247 Nyogtha20, 165, 166, 167, 251 R'lyeh Text 247 259 INDEX m a l S U Saaitii20, 21, 184, 185, 186, 253 Ubbo-Sathla 20, 23, 165, 209, 210, 243, 244, 253 Sebek20, 186, 187, 188, 253 Unaussprechlichen Kulten 82 Sacred Light, The 21, 75, 76, 77 Ultimate Gate 237, 238 Severn Valley45, 46, 77, 78, 89, 197, 198, 219 Unique Being 11, 21 Sgsand Manuscript 184 Unter Zee Kulten 248 Shaggai 37, 39, 88 Uralte Schrecken 225 Shub-Niggurath 12, 20, 21, 27, 114, 134, 139, 141, 169, 180, 188, 190, 191, 192, 193, 194, 195, 196, 197, 198, 211, 215, 223, 226, 232, 253 Utulls-Hrher20, 21, 211, 212, 213, 253 V Shudde Mell20, 199, 200, 201, 253 Vach-Viraj Incantation 166 Skinless One21, 146, 151, 152, 164 Vaeyen 65 Small Crawler21, 146, 162, 163, 164 Visions of Crystal and Blasphemy 123, 245 Spider Parasites of Atlach-Nacha 31 Voids of Darkness 74, 128 Spiders in Myth 32 Vornyl 214 Splinter of Daoloth74, 75, 76 Vorvadoss 21, 213, 214, 215, 253 Star Messages 206 Vulnerabilities 19 T Vulthoom 20, 215, 216, 217, 232, 253 W Tablets of Life 209, 210 Tales of the Old Forest 134 Wailing Writher 21, 146, 162, 163, 164 Tawil atUmr21, 237, 238, 239, 253 Wood of Ngai 157 Testament of Carnamagos 176 X The Black Tome 162 The Land and Spirits of Lost Times 184 Xada-Hgla 21, 37, 38, 39, 253 Tick Tock Man21, 146, 153, 154, 164 Xoth 51, 112, 114, 115, 123, 203, 209, 239, 247 Tikkoun Elixir 166 Tindalos 73, 116, 128, 129, 130, 171, 214 Treasures of the Stars 211 Trunembra 20, 201, 202, 203, 253 Tsathoggua 13, 18, 20, 23, 27, 41, 45, 63, 86, 87, 93, 112, 118, 165, 167, 168, 169, 180, 203, 204, 205, 206, 229, 253 Tulzscha20, 206, 207, 208, 253 Typical Physical Manifestation 18, 19 260 INDEX Y Z Yaksh 112, 167 Zanthu Tablets 239, 247 Yellow Book of Pain 241 Zathog 20, 243, 244, 253 Yegg-Ha 20, 21, 217, 218, 219, 253 Zarr 243 Yellow Sign 101, 108, 109, 110 Zhar and Lloigor244, 245, 246 Yenern 214 Zobna 25 Ygolonac 20, 219, 220, 221, 241, 253 Zoth Syra 21, 248, 249, 250, 253 Yhath 227, 228 Zothique 131, 132 Yian-Ho 140, 141, 142 Zoth-Ommog20, 62, 114, 247, 248, 253 Yibb-Tstll 20, 21, 43, 211, 217, 222, 223, 224, 225, 232, 253 Zu-che-quon 20, 250, 251, 253 Yidhra20, 21, 225, 226, 227, 228, 229, 253 Yig 20, 83, 97, 169, 204, 205, 229, 230, 231, 253 Yig, Child of 231 Ylidhhem 183 Yog-Sothoth10, 20, 21, 30, 69, 101, 129, 141, 169, 215, 222, 232, 233, 234, 236, 237, 238, 251 Yolanda21, 226, 227, 228, 253 Yoomoor 236 Yoth Kala21, 248, 249, 250, 253 Ythogtha20, 62, 239, 240, 241, 253 Yu-meng'tis20, 241, 242 Yuggoth 37, 64, 83, 84, 180, 197, 219 261 CONTRIBUTOR BIOGRAPHIES m a l MIKE MASON SCOTT DAVID ANIOLOWSKI Mike Mason is an award-winning game developer and the creative director for the Call of Cthulhu roleplaying game.